Below you will find videos from the samples programs that can be created using the code supplied in the book, 2D Graphics Programming for Games. In addition, you will find video clips from various games and films that the text references.

Clips are sorted by chapter and section.

Chapter 1 – Introduction

Chapter 2 – Basics of Computer Graphics

Chapter 3 – Sprites

Chapter 4 – Animation

Chapter 5 – Camera and Tiling

Chapter 6 – Depth

Chapter 7 – User Interface

Chapter 8 – Particle Systems

Chapter 9 – GPU Programming

Chapter 10 – Polish, Polish, Polish

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